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c — Property, class Box2D.Common.Math.b2Sweep
C — Constant Static Property, class com.pblabs.engine.core.InputKey
c0 — Property, class Box2D.Common.Math.b2Sweep
cached — Property, class com.pblabs.rendering2D.spritesheet.SWFSpriteSheetComponent
When cached is set to true (the default) the rasterized frames are re-used by all instances of the SWFSpriteSheetComponent with the same values for swf, smoothing, and clipName.
cachedLookup — Property, class com.pblabs.engine.entity.PropertyReference
cachedSounds — Property, class com.pblabs.sound.SoundManager
calcThumbProgress() — method, class com.pblabs.rendering2D.ui.PBScrollBar
calculate(outPoint:flash.geom:Point, alignment:com.pblabs.rendering2D:SceneAlignment, sceneWidth:int, sceneHeight:int) — Static Method , class com.pblabs.rendering2D.SceneAlignment
Given an alignment constant from this class, calculate
callLater(method:Function, args:Array) — Static Method , class com.pblabs.engine.PBE
Defer a call until the start of the next tick or frame.
callLater(method:Function, args:Array) — method, class com.pblabs.engine.core.ProcessManager
Deferred function callback - called back at start of processing for next frame.
_callMethod(reference:String, ... rest) — Static Method , class com.pblabs.engine.debug.Console
callProperty(name:any, ... rest) — method, class com.pblabs.engine.core.OrderedArray
canBeginPlaying — Event, class br.com.stimuli.loading.loadingtypes.LoadingItem
Dispatched when the the netStream can be played until the end with no interuption expected.
CAN_BEGIN_PLAYING — Constant Static Property, class br.com.stimuli.loading.BulkLoader
The name of the event
canMove — Property, class com.pblabs.box2D.Box2DSpatialComponent
_canOpenConnectioForItem(item:br.com.stimuli.loading.loadingtypes:LoadingItem) — method, class br.com.stimuli.loading.BulkLoader
canRotate — Property, class com.pblabs.box2D.Box2DSpatialComponent
canSleep — Property, class com.pblabs.box2D.Box2DSpatialComponent
capitalize(str:String) — Static Method , class com.pblabs.engine.PBUtil
Capitalize the first letter of a string
CAPS_LOCK — Constant Static Property, class com.pblabs.engine.core.InputKey
caption — Property, class com.pblabs.rendering2D.ui.PBLabel
Text the label displays.
captionLabel — Property, class com.pblabs.screens.PlaceholderScreen
castRay(start:flash.geom:Point, end:flash.geom:Point, mask:com.pblabs.engine.core:ObjectType, result:com.pblabs.rendering2D:RayHitInfo) — method, class com.pblabs.box2D.Box2DManagerComponent
castRay(start:flash.geom:Point, end:flash.geom:Point, mask:com.pblabs.engine.core:ObjectType, info:com.pblabs.rendering2D:RayHitInfo) — method, class com.pblabs.box2D.Box2DSpatialComponent
Not currently implemented.
castRay(start:flash.geom:Point, end:flash.geom:Point, mask:com.pblabs.engine.core:ObjectType, result:com.pblabs.rendering2D:RayHitInfo) — method, class com.pblabs.rendering2D.BasicSpatialManager2D
Cast a ray and (optionally) return information about what it hits in result.
castRay(start:flash.geom:Point, end:flash.geom:Point, flags:com.pblabs.engine.core:ObjectType, result:com.pblabs.rendering2D:RayHitInfo) — method, interface com.pblabs.rendering2D.ISpatialManager2D
Cast a ray and (optionally) return information about what it hits in result.
castRay(start:flash.geom:Point, end:flash.geom:Point, flags:com.pblabs.engine.core:ObjectType, result:com.pblabs.rendering2D:RayHitInfo) — method, interface com.pblabs.rendering2D.ISpatialObject2D
Perform a ray cast against this object.
castRay(start:flash.geom:Point, end:flash.geom:Point, mask:com.pblabs.engine.core:ObjectType, info:com.pblabs.rendering2D:RayHitInfo) — method, class com.pblabs.rendering2D.SimpleSpatialComponent
Not currently implemented.
categories — Property, class com.pblabs.sound.SoundManager
category — Property, interface com.pblabs.sound.ISoundHandle
Under what category is the sound being tracked by the SoundManager?
categoryBits — Property, class Box2D.Collision.Shapes.b2FilterData
cell — Property, class com.pblabs.tweaker.TweakerMapEntry
CellCountDivider — class, package com.pblabs.rendering2D.spritesheet
Divide a spritesheet into cells based on count - ie, 4 cells by 3 cells.
center — Property, class Box2D.Collision.b2OBB
center — Property, class Box2D.Collision.Shapes.b2MassData
center — Property, class com.pblabs.rendering2D.spritesheet.MultiSpriteSheetHelper
center — Property, class com.pblabs.rendering2D.spritesheet.SpriteContainerComponent
Specifies an offset so the sprite is centered correctly.
CENTER — Constant Static Property, class com.pblabs.rendering2D.SceneAlignment
centered — Property, class com.pblabs.rendering2D.spritesheet.SpriteContainerComponent
Indicates that the spriteSheet has a centered alignment.
Centroid(xf:Box2D.Common.Math:b2XForm) — method, class Box2D.Collision.Shapes.b2PolygonShape
changeAnimationEvent — Property, class com.pblabs.rendering2D.AnimationController
If set, the name of the event to listen to for animation changes on the owning entity.
changeItemPriority(key:String, newPriority:int) — method, class br.com.stimuli.loading.BulkLoader
Updates the priority of item identified by key with a new value, the queue will be re resorted right away.
CHECK_POLICY_FILE — Constant Static Property, class br.com.stimuli.loading.BulkLoader
checkVersion(mainClass:flash.display:Sprite) — Static Method , class com.pblabs.engine.version.VersionUtil
CircleCollisionShape — class, package com.pblabs.box2D
clamp(v:Number, min:Number, max:Number) — Static Method , class com.pblabs.engine.PBUtil
Keep a number between a min and a max.
clear() — method, class br.com.stimuli.loading.BulkLoader
Removes this instance from the static Register of instances.
clear() — method, class com.pblabs.engine.core.LevelManager
Unload the current level.
clear() — method, class com.pblabs.engine.core.PBGroup
Destroy all the objects in this group, but do not delete the group.
clear() — method, class com.pblabs.engine.core.PBSet
Destroy all the objects in this set, but do not delete the set.
clear() — method, class com.pblabs.engine.core.SimplePriorityQueue
Clear() — method, class Box2D.Dynamics.b2Island
ClearBuffered() — method, class Box2D.Collision.b2Pair
clearCurrentEntity() — method, class com.pblabs.engine.serialization.Serializer
Clear the entity relative to which current serialization work is happening.
clearDisplayObjects() — method, class com.pblabs.rendering2D.ui.FlexSceneView
clearDisplayObjects() — method, interface com.pblabs.rendering2D.ui.IUITarget
Remove all the DisplayObjects that were added by AddDisplayObject.
clearDisplayObjects() — method, class com.pblabs.rendering2D.ui.SceneView
ClearFlags(flags:uint) — method, class Box2D.Dynamics.b2DebugDraw
ClearRemoved() — method, class Box2D.Collision.b2Pair
clip — Property, class com.pblabs.engine.resource.SWFResource
clip — Property, class com.pblabs.rendering2D.MovieClipRenderer
_clipDirty — Property, class com.pblabs.rendering2D.MovieClipRenderer
_clipFrame — Property, class com.pblabs.rendering2D.MovieClipRenderer
_clipLastUpdate — Property, class com.pblabs.rendering2D.MovieClipRenderer
clipName — Property, class com.pblabs.rendering2D.spritesheet.SWFSpriteSheetComponent
The name of the clip to instantiate from the SWF.
ClipSegmentToLine(vOut:Array, vIn:Array, normal:Box2D.Common.Math:b2Vec2, offset:Number) — Static Method , class Box2D.Collision.b2Collision
ClipVertex — class, package Box2D.Collision
clone() — method, class br.com.stimuli.loading.BulkProgressEvent
clone() — method, class com.pblabs.rendering2D.spritesheet.CellCountDivider
The MultiSpriteSheetHelper has to be able to clone dividers.
clone() — method, class com.pblabs.rendering2D.spritesheet.FixedSizeDivider
The MultiSpriteSheetHelper has to be able to clone dividers.
clone() — method, interface com.pblabs.rendering2D.spritesheet.ISpriteSheetDivider
The MultiSpriteSheetHelper has to be able to clone dividers.
cloneArray(array:Array) — Static Method , class com.pblabs.engine.PBUtil
Clones an array.
CMD — Constant Static Property, class com.pblabs.engine.debug.LogColor
codeToString(value:int) — Static Method , class com.pblabs.engine.core.InputKey
Converts a key code to the string that represents it.
col1 — Property, class Box2D.Common.Math.b2Mat22
col2 — Property, class Box2D.Common.Math.b2Mat22
Collide() — method, class Box2D.Dynamics.b2ContactManager
collideConnected — Property, class Box2D.Dynamics.Joints.b2JointDef
collidee — Property, class com.pblabs.box2D.CollisionEvent
collider — Property, class com.pblabs.box2D.CollisionEvent
collidesContinuously — Property, class com.pblabs.box2D.Box2DSpatialComponent
collidesWithTypes — Property, class com.pblabs.box2D.Box2DSpatialComponent
CollisionEvent — class, package com.pblabs.box2D
CollisionEvent(type:String, point:Box2D.Collision:b2ContactPoint, bubbles:Boolean, cancelable:Boolean) — Constructor, class com.pblabs.box2D.CollisionEvent
COLLISION_EVENT — Constant Static Property, class com.pblabs.box2D.CollisionEvent
CollisionShape — class, package com.pblabs.box2D
collisionShapes — Property, class com.pblabs.box2D.Box2DSpatialComponent
COLLISION_STOPPED_EVENT — Constant Static Property, class com.pblabs.box2D.CollisionEvent
collisionType — Property, class com.pblabs.box2D.Box2DSpatialComponent
COLON — Constant Static Property, class com.adobe.serialization.json.JSONTokenType
COLON — Constant Static Property, class com.pblabs.engine.core.InputKey
color — Property, class Box2D.Common.b2Color
color — Property, class com.pblabs.rendering2D.modifier.BorderModifier
color — Property, class com.pblabs.rendering2D.modifier.GlowModifier
color — Property, class com.pblabs.rendering2D.ui.PBButton
Color of button rectangle.
_colorCache — Constant Property, class com.pblabs.engine.debug.GlyphCache
ColorizeModifier — class, package com.pblabs.rendering2D.modifier
ColorizeModifier(red:Array, green:Array, blue:Array, alpha:Array) — Constructor, class com.pblabs.rendering2D.modifier.ColorizeModifier
com.adobe.serialization.json — package
COMMA — Constant Static Property, class com.adobe.serialization.json.JSONTokenType
COMMA — Constant Static Property, class com.pblabs.engine.core.InputKey
COMMAND — Constant Static Property, class com.pblabs.engine.core.InputKey
commandList — Static Property, class com.pblabs.engine.debug.Console
Alphabetically ordered list of commands.
commandListOrdered — Static Property, class com.pblabs.engine.debug.Console
commands — Static Property, class com.pblabs.engine.debug.Console
The commands, indexed by name.
Commit() — method, class Box2D.Collision.b2BroadPhase
Commit() — method, class Box2D.Collision.b2PairManager
com.pblabs.animation — package
com.pblabs.box2D — package
com.pblabs.components.basic — package
com.pblabs.components.stateMachine — package
com.pblabs.engine — package
com.pblabs.engine.components — package
com.pblabs.engine.core — package
com.pblabs.engine.debug — package
com.pblabs.engine.entity — package
com.pblabs.engine.mxml — package
com.pblabs.engine.resource — package
com.pblabs.engine.resource.provider — package
com.pblabs.engine.serialization — package
com.pblabs.engine.version — package
com.pblabs.rendering2D — package
com.pblabs.rendering2D.modifier — package
com.pblabs.rendering2D.modifier.animating — package
com.pblabs.rendering2D.spritesheet — package
com.pblabs.rendering2D.ui — package
com.pblabs.screens — package
com.pblabs.sound — package
com.pblabs.tweaker — package
complete — Event, class br.com.stimuli.loading.BulkLoader
Dispatched when all items have been downloaded and parsed.
complete — Event, class br.com.stimuli.loading.loadingtypes.LoadingItem
Dispatched when all the item has been fully downloaded and is ready for use..
COMPLETE — Constant Static Property, class br.com.stimuli.loading.BulkLoader
The name of the event
COMPLETE — Constant Static Property, class br.com.stimuli.loading.BulkProgressEvent
completeEvent — Property, class com.pblabs.rendering2D.AnimationControllerInfo
Name of event to fire on the entity when this animation starts.
Compute(x1:Box2D.Common.Math:b2Vec2, a1:Number, x2:Box2D.Common.Math:b2Vec2, a2:Number) — method, class Box2D.Dynamics.Joints.b2Jacobian
ComputeAABB(aabb:Box2D.Collision:b2AABB, transform:Box2D.Common.Math:b2XForm) — method, class Box2D.Collision.Shapes.b2CircleShape
ComputeAABB(aabb:Box2D.Collision:b2AABB, xf:Box2D.Common.Math:b2XForm) — method, class Box2D.Collision.Shapes.b2PolygonShape
ComputeAABB(aabb:Box2D.Collision:b2AABB, xf:Box2D.Common.Math:b2XForm) — method, class Box2D.Collision.Shapes.b2Shape
ComputeCentroid(vs:Array, count:int) — Static Method , class Box2D.Collision.Shapes.b2PolygonShape
ComputeMass(massData:Box2D.Collision.Shapes:b2MassData) — method, class Box2D.Collision.Shapes.b2CircleShape
ComputeMass(massData:Box2D.Collision.Shapes:b2MassData) — method, class Box2D.Collision.Shapes.b2PolygonShape
ComputeMass(massData:Box2D.Collision.Shapes:b2MassData) — method, class Box2D.Collision.Shapes.b2Shape
ComputeOBB(obb:Box2D.Collision:b2OBB, vs:Array, count:int) — Static Method , class Box2D.Collision.Shapes.b2PolygonShape
ComputeSweptAABB(aabb:Box2D.Collision:b2AABB, transform1:Box2D.Common.Math:b2XForm, transform2:Box2D.Common.Math:b2XForm) — method, class Box2D.Collision.Shapes.b2CircleShape
ComputeSweptAABB(aabb:Box2D.Collision:b2AABB, transform1:Box2D.Common.Math:b2XForm, transform2:Box2D.Common.Math:b2XForm) — method, class Box2D.Collision.Shapes.b2PolygonShape
ComputeSweptAABB(aabb:Box2D.Collision:b2AABB, xf1:Box2D.Common.Math:b2XForm, xf2:Box2D.Common.Math:b2XForm) — method, class Box2D.Collision.Shapes.b2Shape
config — Property, class com.pblabs.tweaker.GoogleSpreadsheetTweaker
List of TweakerMapEntry instances mapping cells to properties.
Console — class, package com.pblabs.engine.debug
Process simple text commands from the user.
_consoleHistory — Property, class com.pblabs.engine.debug.LogViewer
contact — Property, class Box2D.Dynamics.Contacts.b2ContactEdge
ContactFilter — class, package com.pblabs.box2D
ContactListener — class, package com.pblabs.box2D
contactPoint — Property, class com.pblabs.box2D.CollisionEvent
contains(item:com.pblabs.engine.core:PBObject) — method, class com.pblabs.engine.core.PBSet
contains(obj:any) — method, class com.pblabs.engine.core.SimplePriorityQueue
content — Property, class br.com.stimuli.loading.loadingtypes.LoadingItem
The content resulting from this download.
contents — Property, class br.com.stimuli.loading.BulkLoader
Returns an object where the urls are the keys(as strings) and the loaded contents are the value for that key.
CONTEXT — Constant Static Property, class br.com.stimuli.loading.BulkLoader
An object definig the loading context for this load operario.
CONTROL — Constant Static Property, class com.pblabs.engine.core.InputKey
Copy() — method, class Box2D.Collision.b2ContactID
Copy() — method, class Box2D.Collision.Shapes.b2FilterData
Copy() — method, class Box2D.Common.Math.b2Mat22
Copy() — method, class Box2D.Common.Math.b2Vec2
copyFrom(other:com.pblabs.rendering2D:RayHitInfo) — method, class com.pblabs.rendering2D.RayHitInfo
Copy state from another RayHitInfo, overwriting the information in this RayHitInfo.
Create(def:Box2D.Collision.Shapes:b2ShapeDef, allocator:any) — Static Method , class Box2D.Collision.Shapes.b2Shape
Create(shape1:Box2D.Collision.Shapes:b2Shape, shape2:Box2D.Collision.Shapes:b2Shape, allocator:any) — Static Method , class Box2D.Dynamics.Contacts.b2CircleContact
Create(shape1:Box2D.Collision.Shapes:b2Shape, shape2:Box2D.Collision.Shapes:b2Shape, allocator:any) — Static Method , class Box2D.Dynamics.Contacts.b2Contact
Create(shape1:Box2D.Collision.Shapes:b2Shape, shape2:Box2D.Collision.Shapes:b2Shape, allocator:any) — Static Method , class Box2D.Dynamics.Contacts.b2PolyAndCircleContact
Create(shape1:Box2D.Collision.Shapes:b2Shape, shape2:Box2D.Collision.Shapes:b2Shape, allocator:any) — Static Method , class Box2D.Dynamics.Contacts.b2PolygonContact
Create(def:Box2D.Dynamics.Joints:b2JointDef, allocator:any) — Static Method , class Box2D.Dynamics.Joints.b2Joint
CreateBody(def:Box2D.Dynamics:b2BodyDef) — method, class Box2D.Dynamics.b2World
createCategory(category:String) — method, interface com.pblabs.sound.ISoundManager
For sanity purposes, all categories must be known to the manager.
createCategory(category:String) — method, class com.pblabs.sound.SoundManager
_createErrorEvent(e:Error) — method, class br.com.stimuli.loading.loadingtypes.LoadingItem
private
createFcn — Property, class Box2D.Dynamics.Contacts.b2ContactRegister
createInputField() — method, class com.pblabs.engine.debug.LogViewer
CreateJoint(def:Box2D.Dynamics.Joints:b2JointDef) — method, class Box2D.Dynamics.b2World
CreateProxy(aabb:Box2D.Collision:b2AABB, userData:any) — method, class Box2D.Collision.b2BroadPhase
CreateProxy(broadPhase:Box2D.Collision:b2BroadPhase, transform:Box2D.Common.Math:b2XForm) — method, class Box2D.Collision.Shapes.b2Shape
createShape(parent:com.pblabs.box2D:Box2DSpatialComponent) — method, class com.pblabs.box2D.CollisionShape
CreateShape(def:Box2D.Collision.Shapes:b2ShapeDef) — method, class Box2D.Dynamics.b2Body
createUniqueNamedLoader(numConnections:int, logLevel:int) — Static Method , class br.com.stimuli.loading.BulkLoader
Creates a BulkLoader instance with an unique name.
CrossFV(s:Number) — method, class Box2D.Common.Math.b2Vec2
CrossVF(s:Number) — method, class Box2D.Common.Math.b2Vec2
currentAnimationDurationReference — Property, class com.pblabs.rendering2D.AnimationController
Property indicating the duration of the current animation in ticks.
currentAnimationName — Property, class com.pblabs.rendering2D.AnimationController
currentAnimationReference — Property, class com.pblabs.rendering2D.AnimationController
Property that indicates the name of the current animation.
currentAnimationStartTimeReference — Property, class com.pblabs.rendering2D.AnimationController
Property indicating the time at which the current animation started (in virtual time ms).
currentFrameReference — Property, class com.pblabs.rendering2D.AnimationController
Property to set with current frame of animation.
_currentGroup — Static Property, class com.pblabs.engine.PBE
currentGroup — Static Property, class com.pblabs.engine.PBE
PBObjects are automatically added to the currentGroup when they are created, so that nothing is every unrooted in the PBObject tree.
currentLevel — Property, class com.pblabs.engine.core.LevelManager
The level that is currently loaded.
currentState — Property, class com.pblabs.components.stateMachine.Machine
currentState — Property, class com.pblabs.components.stateMachine.ThinkingMachineInstance
currentStateName — Property, interface com.pblabs.components.stateMachine.IMachine
Get the name of the current state.
currentStateName — Property, class com.pblabs.components.stateMachine.Machine
currentStateName — Property, class com.pblabs.components.stateMachine.ThinkingMachineInstance
currentValue — Property, class com.pblabs.animation.Animator
The current value of the animation.
_currentWorldCenter — Property, class com.pblabs.rendering2D.DisplayObjectScene
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