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L — Constant Static Property, class com.pblabs.engine.core.InputKey
label — Property, class com.pblabs.rendering2D.ui.PBButton
Text the button displays.
lastDamageFade — Property, class com.pblabs.components.basic.HealthComponent
A value which fades from 1 to 0 as time passes since the last damage.
lastDamageTimeFade — Property, class com.pblabs.components.basic.HealthComponent
_lastLayerIndex — Property, class com.pblabs.rendering2D.DisplayObjectRenderer
lastTime — Property, class com.pblabs.engine.core.ProcessManager
layerCount — Property, class com.pblabs.rendering2D.DisplayObjectScene
layerCount — Property, interface com.pblabs.rendering2D.IScene2D
Layers are assigned positive integers between 0 and N.
layerIndex — Property, class com.pblabs.box2D.Box2DDebugComponent
_layerIndex — Property, class com.pblabs.rendering2D.DisplayObjectRenderer
layerIndex — Property, class com.pblabs.rendering2D.DisplayObjectRenderer
In what layer of the scene is this renderer drawn?
_layerIndexDirty — Property, class com.pblabs.rendering2D.DisplayObjectRenderer
layerIndexProperty — Property, class com.pblabs.rendering2D.DisplayObjectRenderer
If set, the layer index is gotten from this property every frame.
_layers — Property, class com.pblabs.rendering2D.DisplayObjectScene
layers — Property, class com.pblabs.rendering2D.DisplayObjectScene
Holds DisplayObjectSceneLayer instances to use for various layers.
layout() — method, class com.pblabs.engine.debug.LogViewer
LazyBulkLoader — class, package br.com.stimuli.loading.lazyloaders
A serialized version of af BulkLoader instance.
LazyBulkLoader(url:any, name:String, numConnections:int, logLevel:int) — Constructor, class br.com.stimuli.loading.lazyloaders.LazyBulkLoader
lazyComplete — Event, class br.com.stimuli.loading.lazyloaders.LazyBulkLoader
Dispatched when the external file representing this serialized bulk loader intance has been downloaded and parse.
LAZY_COMPLETE — Constant Static Property, class br.com.stimuli.loading.lazyloaders.LazyBulkLoader
LazyJSONLoader — Dynamic Class, package br.com.stimuli.loading.lazyloaders
LazyJSONLoader(url:any, name:String, numConnections:int, logLevel:int) — Constructor, class br.com.stimuli.loading.lazyloaders.LazyJSONLoader
_lazyParseLoader(withData:String) — method, class br.com.stimuli.loading.lazyloaders.LazyJSONLoader
_lazyTheURL — Property, class br.com.stimuli.loading.lazyloaders.LazyBulkLoader
LazyXMLLoader — Dynamic Class, package br.com.stimuli.loading.lazyloaders
LazyXMLLoader(url:any, name:String, numConnections:int, logLevel:int) — Constructor, class br.com.stimuli.loading.lazyloaders.LazyXMLLoader
LEFT — Constant Static Property, class com.pblabs.engine.core.InputKey
LEFT_BRACE — Constant Static Property, class com.adobe.serialization.json.JSONTokenType
LEFT_BRACKET — Constant Static Property, class com.adobe.serialization.json.JSONTokenType
LEFT_BRACKET — Constant Static Property, class com.pblabs.engine.core.InputKey
length — Property, class Box2D.Dynamics.Joints.b2DistanceJointDef
length — Property, class com.pblabs.engine.core.OrderedArray
length — Property, class com.pblabs.engine.core.PBGroup
How many PBObjects are in this group?
length — Property, class com.pblabs.engine.core.PBSet
Length() — method, class Box2D.Common.Math.b2Vec2
length1 — Property, class Box2D.Dynamics.Joints.b2PulleyJointDef
length2 — Property, class Box2D.Dynamics.Joints.b2PulleyJointDef
LengthSquared() — method, class Box2D.Common.Math.b2Vec2
level — Property, class com.pblabs.engine.core.LevelEvent
The level associated with this event.
level — Property, class com.pblabs.engine.mxml.GroupReference
The level at which the group will be instantiated.
level — Property, class com.pblabs.engine.mxml.LevelFileReference
The level at which the level file will be loaded.
levelCount — Property, class com.pblabs.engine.core.LevelManager
Returns the number of levels the LevelManager has data for.
LevelEvent — class, package com.pblabs.engine.core
The LevelEvent is used by the LevelManager to dispatch information about the loaded status of levels.
LevelEvent(type:String, level:int, bubbles:Boolean, cancelable:Boolean) — Constructor, class com.pblabs.engine.core.LevelEvent
LevelFileReference — class, package com.pblabs.engine.mxml
The LevelFileReference class is meant to be used as an MXML tag to associate level files with level numbers in the LevelManager.
LEVEL_LOADED_EVENT — Constant Static Property, class com.pblabs.engine.core.LevelEvent
This event is dispatched by the LevelManager when a level's data has been loaded.
LEVEL_LOADED_EVENT — Event, class com.pblabs.engine.core.LevelManager
levelManager — Static Property, class com.pblabs.engine.PBE
Returns the LevelManager instance
LevelManager — class, package com.pblabs.engine.core
The LevelManager allows level files and groups to be added to a specific level so they can be automatically managed when that level is loaded or unloaded.
levels — Property, class com.pblabs.engine.mxml.GroupReference
The levels at which the group will be instantiated.
levels — Property, class com.pblabs.engine.mxml.LevelFileReference
The levels at which the level file will be loaded.
LEVEL_UNLOADED_EVENT — Constant Static Property, class com.pblabs.engine.core.LevelEvent
This event is dispatched by the LevelManager when a level's data has been unloaded.
LEVEL_UNLOADED_EVENT — Event, class com.pblabs.engine.core.LevelManager
lineAlpha — Property, class com.pblabs.rendering2D.SimpleShapeRenderer
The opacity of the line.
linear1 — Property, class Box2D.Dynamics.Joints.b2Jacobian
linear2 — Property, class Box2D.Dynamics.Joints.b2Jacobian
linearDamping — Property, class Box2D.Dynamics.b2BodyDef
linearVelocity — Property, class com.pblabs.box2D.Box2DSpatialComponent
lineColor — Property, class com.pblabs.rendering2D.SimpleShapeRenderer
Color of the line.
lineSize — Property, class com.pblabs.rendering2D.SimpleShapeRenderer
Thickness of the line.
_listDisplayObjects(current:flash.display:DisplayObject, indent:int) — Static Method , class com.pblabs.engine.debug.Console
listeners — Static Property, class com.pblabs.engine.debug.Logger
_listPBObjects(current:com.pblabs.engine.core:IPBObject, indent:int) — Static Method , class com.pblabs.engine.debug.Console
load(filename:String, initialLevel:int) — method, class com.pblabs.engine.core.LevelManager
Starts up the level manager and loads level description data from an xml file.
load(filename:String) — method, class com.pblabs.engine.resource.Resource
Loads resource data from a file.
load(filename:String, resourceType:Class, onLoaded:Function, onFailed:Function, forceReload:Boolean) — method, class com.pblabs.engine.resource.ResourceManager
Loads a resource from a file.
load(onLoaded:Function, onProgress:Function, onProvideResources:Function) — method, class com.pblabs.engine.resource.provider.BulkLoaderResourceProvider
Use the function load(onLoaded:Function = null, onProgress:Function = null, onProvideResources:Function = null):void to load resources with the bulk loader The function onLoaded(phase:int):void will be called when all items of a specific loading phase are loaded by the BulkLoader The function onProgress(phase:int, progress:int):void will be called when current loading phase is progressing progress (0-100) The function onProvideResources(phase:int):Array will be called for each loading phase, starting with value of 1.
loaded — Property, class com.pblabs.rendering2D.MovieClipRenderer
Indicates if the SWFResource has been loaded
loaded — Property, class com.pblabs.rendering2D.SpriteRenderer
Indicates if the ImageResource has been loaded
loaded — Property, class com.pblabs.rendering2D.spritesheet.SpriteSheetComponent
Indicates if the ImageResource has been loaded
LOADED_EVENT — Constant Static Property, class com.pblabs.engine.core.TemplateManager
Defines the event to dispatch when a level file is successfully loaded.
LOADED_EVENT — Event, class com.pblabs.engine.resource.Resource
LOADED_EVENT — Constant Static Property, class com.pblabs.engine.resource.ResourceEvent
This event is dispatched by a resource upon successful load of the resource's data.
loadedRatio — Property, class br.com.stimuli.loading.BulkLoader
The ratio (0->1) of items to load / items total.
loadEntity(name:String) — method, class com.pblabs.engine.core.LevelManager
Loads an entity with the TemplateManager and tracks it.
loader — Property, class com.pblabs.engine.resource.provider.BulkLoaderResourceProvider
loadFile(filename:String, forceReload:Boolean) — method, class com.pblabs.engine.core.TemplateManager
Loads a level file and adds its contents to the template manager.
loading — Property, class com.pblabs.rendering2D.MovieClipRenderer
Indicates if the resource is beeing loaded
loading — Property, class com.pblabs.rendering2D.SpriteRenderer
Indicates if the resource loading is in progress
loading — Property, class com.pblabs.rendering2D.spritesheet.SpriteSheetComponent
Indicates if the ImageResource loading is in progress
LoadingItem — class, package br.com.stimuli.loading.loadingtypes
An class used in BulkLoader instances..
LoadingItem(url:flash.net:URLRequest, type:String, _uid:String) — Constructor, class br.com.stimuli.loading.loadingtypes.LoadingItem
loadingStatus() — method, class br.com.stimuli.loading.BulkProgressEvent
Returns a String will all available information for this event.
loadLevel(index:int, force:Boolean) — method, class com.pblabs.engine.core.LevelManager
Loads the specified level and unloads any previous levels.
loadNextLevel() — method, class com.pblabs.engine.core.LevelManager
Loads the next level after the current level.
loadNow(key:any) — method, class br.com.stimuli.loading.BulkLoader
Forces the item specified by key to be loaded right away.
loadResource(filename:String, resourceType:Class, onLoaded:Function, onFailed:Function, forceReload:Boolean) — Static Method , class com.pblabs.engine.PBE
Loads a resource from a file.
localAnchor1 — Property, class Box2D.Dynamics.Contacts.b2ContactConstraintPoint
localAnchor1 — Property, class Box2D.Dynamics.Joints.b2DistanceJointDef
localAnchor1 — Property, class Box2D.Dynamics.Joints.b2PrismaticJointDef
localAnchor1 — Property, class Box2D.Dynamics.Joints.b2PulleyJointDef
localAnchor1 — Property, class Box2D.Dynamics.Joints.b2RevoluteJointDef
localAnchor2 — Property, class Box2D.Dynamics.Contacts.b2ContactConstraintPoint
localAnchor2 — Property, class Box2D.Dynamics.Joints.b2DistanceJointDef
localAnchor2 — Property, class Box2D.Dynamics.Joints.b2PrismaticJointDef
localAnchor2 — Property, class Box2D.Dynamics.Joints.b2PulleyJointDef
localAnchor2 — Property, class Box2D.Dynamics.Joints.b2RevoluteJointDef
localAxis1 — Property, class Box2D.Dynamics.Joints.b2PrismaticJointDef
localBounds — Property, class com.pblabs.rendering2D.DisplayObjectRenderer
localCenter — Property, class Box2D.Common.Math.b2Sweep
localPoint1 — Property, class Box2D.Collision.b2ManifoldPoint
localPoint2 — Property, class Box2D.Collision.b2ManifoldPoint
localPosition — Property, class Box2D.Collision.Shapes.b2CircleDef
location — Property, class com.adobe.serialization.json.JSONParseError
Provides read-only access to the location variable.
lockGoal — Property, class com.pblabs.rendering2D.Interpolated2DMoverComponent
If true, the goal position cannot be changed.
log(reporter:any, message:String) — Static Method , class com.pblabs.engine.PBE
Print a message to the log.
logCache — Property, class com.pblabs.engine.debug.LogViewer
LogColor — class, package com.pblabs.engine.debug
LogEntry — class, package com.pblabs.engine.debug
Log entries are automatically created by the various methods on the Logger class to store information related to an entry in the log.
LOG_ERRORS — Constant Static Property, class br.com.stimuli.loading.BulkLoader
Will only trace errors.
LogEvent — class, package com.pblabs.engine.debug
A LogEvent is an event used by the Logger to dispatch log related information.
LogEvent(type:String, entry:com.pblabs.engine.debug:LogEntry, bubbles:Boolean, cancelable:Boolean) — Constructor, class com.pblabs.engine.debug.LogEvent
logFunction — Property, class br.com.stimuli.loading.BulkLoader
The function to be used in logging.
Logger — class, package com.pblabs.engine.debug
The Logger class provides mechanisms to print and listen for errors, warnings, and general messages.
Logger(_owner:Class, defaultEnabled:Boolean) — Constructor, class com.pblabs.engine.debug.Logger
LOG_INFO — Constant Static Property, class br.com.stimuli.loading.BulkLoader
Ouputs noteworthy events such as when an item is started / finished loading.
LOG_SILENT — Constant Static Property, class br.com.stimuli.loading.BulkLoader
Nothing will be logged
LOG_VERBOSE — Constant Static Property, class br.com.stimuli.loading.BulkLoader
LogLevel: Outputs everything that is happening.
_logViewer — Property, class com.pblabs.engine.debug.UIAppender
LogViewer — class, package com.pblabs.engine.debug
Console UI, which shows console log activity in-game, and also accepts input from the user.
LogViewer() — Constructor, class com.pblabs.engine.debug.LogViewer
LOG_WARNINGS — Constant Static Property, class br.com.stimuli.loading.BulkLoader
Ouputs noteworthy events such as when an item is started / finished loading.
lookup(objectName:String) — Static Method , class com.pblabs.engine.PBE
Locate a PBObject (entity, set, group) by its name.
lookup(name:String) — method, class com.pblabs.engine.core.NameManager
Looks up a PBObject with the specified name.
lookupComponentByName(entityName:String, componentName:String) — Static Method , class com.pblabs.engine.PBE
Locate a named component on a named entity.
lookupComponentByName(name:String, componentName:String) — method, class com.pblabs.engine.core.NameManager
Looks up a component on an entity that has been registered.
lookupComponentByName(componentName:String) — method, interface com.pblabs.engine.entity.IEntity
Gets a component that was registered with a specific name on this entity.
lookupComponentByType(entityName:String, componentType:Class) — Static Method , class com.pblabs.engine.PBE
Locate the first component of a type on a named entity.
lookupComponentByType(name:String, componentType:Class) — method, class com.pblabs.engine.core.NameManager
Looks up a component on an entity that has been registered.
lookupComponentByType(componentType:Class) — method, interface com.pblabs.engine.entity.IEntity
Gets a component of a specific type from this entity.
lookupComponentsByType(name:String, componentType:Class) — method, class com.pblabs.engine.core.NameManager
Looks up components on an entity that has been registered.
lookupComponentsByType(componentType:Class) — method, interface com.pblabs.engine.entity.IEntity
Gets a list of all the components of a specific type that are on this entity.
lookupEntity(entityName:String) — Static Method , class com.pblabs.engine.PBE
Locate an IEntity by its name.
loop — Property, class com.pblabs.animation.TweenComponent
Set loop to true if the tween has to keep repeating.
loop — Property, class com.pblabs.rendering2D.AnimationControllerInfo
If true, then the animation loops.
loop — Property, class com.pblabs.rendering2D.MovieClipRenderer
Should we loop the animation?
LOOP_ANIMATION — Constant Static Property, class com.pblabs.animation.AnimatorType
The value to use for animations that should play once, and then start over.
lowerAngle — Property, class Box2D.Dynamics.Joints.b2RevoluteJointDef
lowerBound — Property, class Box2D.Collision.b2AABB
lowerBounds — Property, class Box2D.Collision.b2Proxy
lowerTranslation — Property, class Box2D.Dynamics.Joints.b2PrismaticJointDef
lowerValues — Property, class Box2D.Collision.b2BoundValues
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