| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
| r — Property, class Box2D.Common.b2Color |
| |
| R — Property, class Box2D.Collision.b2OBB |
| |
| R — Property, class Box2D.Common.Math.b2XForm |
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| R — Constant Static Property, class com.pblabs.engine.core.InputKey |
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| r1 — Property, class Box2D.Dynamics.Contacts.b2ContactConstraintPoint |
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| r2 — Property, class Box2D.Dynamics.Contacts.b2ContactConstraintPoint |
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| radius — Property, class Box2D.Collision.Shapes.b2CircleDef |
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| radius — Property, class com.pblabs.box2D.CircleCollisionShape |
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| radius — Property, class com.pblabs.rendering2D.SimpleShapeRenderer |
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The size of the shape in pixels. |
| rasterize() — method, class com.pblabs.rendering2D.spritesheet.SWFSpriteSheetComponent |
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Rasterizes the clip into an Array of BitmapData objects. |
| rasterizeFrame(mc:flash.display:MovieClip, frameIndex:int) — method, class com.pblabs.rendering2D.spritesheet.SWFSpriteSheetComponent |
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| ratio — Property, class Box2D.Dynamics.Joints.b2GearJointDef |
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| ratio — Property, class Box2D.Dynamics.Joints.b2PulleyJointDef |
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| ratioLoaded — Property, class br.com.stimuli.loading.BulkProgressEvent |
| The ratio (0-1) loaded (number of items loaded / number of items total) |
| rawFrameCount — Property, class com.pblabs.rendering2D.spritesheet.SpriteContainerComponent |
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The total number of frames the sprite container has. |
| rawString — Property, class br.com.stimuli.loading.utils.SmartURL |
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| RayHitInfo — final class, package com.pblabs.rendering2D |
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Information about the results of a ray cast. |
| READY_EVENT — Constant Static Property, class com.pblabs.engine.core.LevelEvent |
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This event is dispatched by the LevelManager when it is ready to be used. |
| READY_EVENT — Event, class com.pblabs.engine.core.LevelManager |
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| red — Property, class com.pblabs.rendering2D.modifier.ColorizeModifier |
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| redraw() — method, class com.pblabs.rendering2D.SimpleShapeRenderer |
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Automatically called, but redraws the Sprite based on the user's
settings. |
| reference — Property, class com.pblabs.animation.AnimatorComponent |
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A reference to the property that will be animated. |
| referenceAngle — Property, class Box2D.Dynamics.Joints.b2PrismaticJointDef |
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| referenceAngle — Property, class Box2D.Dynamics.Joints.b2RevoluteJointDef |
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| referenceCount — Property, class com.pblabs.engine.resource.Resource |
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The number of places this resource is currently referenced from. |
| _referenceEdge — Property, class Box2D.Collision.Features |
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| referenceEdge — Property, class Box2D.Collision.Features |
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| Refilter(shape:Box2D.Collision.Shapes:b2Shape) — method, class Box2D.Dynamics.b2World |
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| RefilterProxy(broadPhase:Box2D.Collision:b2BroadPhase, transform:Box2D.Common.Math:b2XForm) — method, class Box2D.Collision.Shapes.b2Shape |
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| ReflectionModifier — class, package com.pblabs.rendering2D.modifier |
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| ReflectionModifier(heightPercentage:int) — Constructor, class com.pblabs.rendering2D.modifier.ReflectionModifier |
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| refresh() — method, class com.pblabs.rendering2D.ui.PBButton |
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Applies all changes and updates appearance of the button. |
| refresh() — method, class com.pblabs.rendering2D.ui.PBLabel |
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Applies all changes and updates appearance of the label. |
| refresh() — method, class com.pblabs.rendering2D.ui.PBScrollBar |
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Applies all changes and updates appearance of the scroll bar. |
| register(owner:com.pblabs.engine.entity:IEntity, name:String) — method, class com.pblabs.engine.entity.EntityComponent |
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Registers the component with an entity. |
| register(owner:com.pblabs.engine.entity:IEntity, name:String) — method, interface com.pblabs.engine.entity.IEntityComponent |
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Registers the component with an entity. |
| registerCommand(name:String, callback:Function, docs:String) — Static Method , class com.pblabs.engine.debug.Console |
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Register a command which the user can execute via the console. |
| registerEntityCallback(name:String, callback:Function) — method, class com.pblabs.engine.core.TemplateManager |
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Register a callback-powered entity with the TemplateManager. |
| registerFlag(bitIndex:int, name:String) — method, class com.pblabs.engine.core.ObjectTypeManager |
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Forcibly register a specific flag. |
| registerForTicks — Property, class com.pblabs.engine.components.TickedComponent |
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Set to register/unregister for tick updates. |
| registerForUpdates — Property, class com.pblabs.engine.components.AnimatedComponent |
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Set to register/unregister for frame updates. |
| registerGroupCallback(name:String, callback:Function) — method, class com.pblabs.engine.core.TemplateManager |
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Register a function as a group. |
| registerInstantiator(typeName:String, instantiator:Function) — Static Method , class com.pblabs.engine.serialization.TypeUtility |
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Registers a function that will be called when the specified type needs to be
instantiated. |
| registerListener(listener:com.pblabs.engine.debug:ILogAppender) — Static Method , class com.pblabs.engine.debug.Logger |
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Register a ILogAppender to be called back whenever log messages occur. |
| registerNewType(extension:String, atType:String, withClass:Class) — Static Method , class br.com.stimuli.loading.BulkLoader |
| Register a new file extension to be loaded as a given type. |
| registerResource(filename:String, resourceType:Class, data:any) — method, class com.pblabs.engine.resource.provider.EmbeddedResourceProvider |
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This method is used by the ResourceBundle and ResourceBinding Class to
register the existance of a specific embedded resource
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| registerResourceProvider(resourceProvider:com.pblabs.engine.resource.provider:IResourceProvider) — method, class com.pblabs.engine.resource.ResourceManager |
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Provide a source for resources to the ResourceManager. |
| registerScreen(name:String, instance:com.pblabs.screens:IScreen) — method, class com.pblabs.screens.ScreenManager |
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Associate a named screen with the ScreenManager. |
| registerType(type:Class) — Static Method , class com.pblabs.engine.PBE |
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Register a type with PushButton Engine so that it can be deserialized,
even if no code directly uses it. |
| _registrationPoint — Property, class com.pblabs.rendering2D.DisplayObjectRenderer |
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| registrationPoint — Property, class com.pblabs.rendering2D.DisplayObjectRenderer |
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The registration point can be used to offset the sprite
so that rotation and scaling work properly. |
| registrationPointProperty — Property, class com.pblabs.rendering2D.DisplayObjectRenderer |
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If set, our registration point is gotten from this property every frame. |
| reload(key:any) — method, class br.com.stimuli.loading.BulkLoader |
| Forces the item specified by key to be reloaded right away. |
| remove(key:any, internalCall:Boolean) — method, class br.com.stimuli.loading.BulkLoader |
| This will delete this item from memory. |
| remove(body:Box2D.Dynamics:b2Body) — method, class com.pblabs.box2D.Box2DManagerComponent |
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| remove(object:com.pblabs.engine.core:IPBObject) — method, class com.pblabs.engine.core.NameManager |
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Removes an object from the manager. |
| remove(typeName:String) — method, class com.pblabs.engine.core.ObjectType |
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Remove typeName from current ObjectType
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| remove(item:com.pblabs.engine.core:PBObject) — method, class com.pblabs.engine.core.PBSet |
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| remove(obj:com.pblabs.engine.core:IPrioritizable) — method, class com.pblabs.engine.core.SimplePriorityQueue |
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Removes an item. |
| remove(dor:com.pblabs.rendering2D:DisplayObjectRenderer) — method, class com.pblabs.rendering2D.DisplayObjectScene |
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| remove(dor:com.pblabs.rendering2D:DisplayObjectRenderer) — method, class com.pblabs.rendering2D.DisplayObjectSceneLayer |
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| remove(dor:com.pblabs.rendering2D:DisplayObjectRenderer) — method, interface com.pblabs.rendering2D.IScene2D |
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Remove a DisplayObjectRenderer from the scene; all you normally have
to do is clear scene on DisplayObjectRenderer, or destroy its owning
entity, not call this directly. |
| Remove(point:Box2D.Collision:b2ContactPoint) — method, class Box2D.Dynamics.b2ContactListener |
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| Remove(point:Box2D.Collision:b2ContactPoint) — method, class com.pblabs.box2D.ContactListener |
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| removeAll() — method, class br.com.stimuli.loading.BulkLoader |
| Deletes all loading and loaded objects. |
| removeAllLoaders() — Static Method , class br.com.stimuli.loading.BulkLoader |
| Deletes all content from all instances of BulkLoader class. |
| removeAnimatedObject(object:com.pblabs.engine.core:IAnimatedObject) — method, class com.pblabs.engine.core.ProcessManager |
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Unregisters an object from receiving frame callbacks. |
| RemoveBufferedPair(proxyId1:int, proxyId2:int) — method, class Box2D.Collision.b2PairManager |
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| removeCategory(category:String) — method, interface com.pblabs.sound.ISoundManager |
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If you wish to remove an existing category, removeCategory will do this for you. |
| removeCategory(category:String) — method, class com.pblabs.sound.SoundManager |
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| removeComponent(component:com.pblabs.engine.entity:IEntityComponent) — method, interface com.pblabs.engine.entity.IEntity |
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Removes a component from the entity. |
| removeDisplayObject(dObj:flash.display:DisplayObject) — method, class com.pblabs.rendering2D.ui.FlexSceneView |
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| removeDisplayObject(dobj:flash.display:DisplayObject) — method, interface com.pblabs.rendering2D.ui.IUITarget |
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Remove a display object as a child of this control. |
| removeDisplayObject(dObj:flash.display:DisplayObject) — method, class com.pblabs.rendering2D.ui.SceneView |
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| removeEventListener(type:String, listener:Function, useCapture:Boolean) — method, class com.pblabs.engine.mxml.GroupReference |
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| removeEventListener(type:String, listener:Function, useCapture:Boolean) — method, class com.pblabs.engine.mxml.LevelFileReference |
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| removeEventListener(type:String, listener:Function, useCapture:Boolean) — method, class com.pblabs.engine.mxml.ResourceBinding |
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| removeEventListener(type:String, listener:Function, useCapture:Boolean) — method, class com.pblabs.engine.mxml.TypeReference |
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| removeFailedItems() — method, class br.com.stimuli.loading.BulkLoader |
| Removes all items that have not succesfully loaded. |
| removeFileReference(index:int, filename:String) — method, class com.pblabs.engine.core.LevelManager |
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Remove a file from a level number. |
| removeFromGroup(item:com.pblabs.engine.core:IPBObject) — method, class com.pblabs.engine.core.PBGroup |
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| removeFromScene() — method, class com.pblabs.rendering2D.DisplayObjectRenderer |
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| removeGroupReference(index:int, name:String) — method, class com.pblabs.engine.core.LevelManager |
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Remove a group from a level number. |
| removeLevel(index:int) — method, class com.pblabs.engine.core.LevelManager |
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Removes the level with the specified index. |
| removeListeners() — method, class com.pblabs.engine.debug.LogViewer |
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| removeMember(member:com.pblabs.engine.components:GroupMemberComponent) — method, class com.pblabs.engine.components.GroupManagerComponent |
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| removePausedItems() — method, class br.com.stimuli.loading.BulkLoader |
| Removes all items that have been stopped. |
| removeResource(filename:String) — method, class com.pblabs.engine.serialization.Serializer |
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| removeSoundHandle(sh:com.pblabs.sound:SoundHandle) — method, class com.pblabs.sound.SoundManager |
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| removeSpatialObject(object:com.pblabs.rendering2D:ISpatialObject2D) — method, class com.pblabs.box2D.Box2DManagerComponent |
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| removeSpatialObject(object:com.pblabs.rendering2D:ISpatialObject2D) — method, class com.pblabs.rendering2D.BasicSpatialManager2D |
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Remove a previously registered object from this manager. |
| removeSpatialObject(object:com.pblabs.rendering2D:ISpatialObject2D) — method, interface com.pblabs.rendering2D.ISpatialManager2D |
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Remove a previously registered object from this manager. |
| removeTickedObject(object:com.pblabs.engine.core:ITickedObject) — method, class com.pblabs.engine.core.ProcessManager |
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Unregisters an object from receiving tick callbacks. |
| removeTween(tween:com.pblabs.animation:Tween) — Static Method , class com.pblabs.animation.TweenController |
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| removeXML(identifier:String) — method, class com.pblabs.engine.core.TemplateManager |
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Removes the specified object from the template manager. |
| RenderCacheKeyManager — final class, package com.pblabs.rendering2D |
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Helper class to manage RenderCacheKey values; basically just a global int
that we can increment to get new values to trigger cache invalidation. |
| rendererList — Property, class com.pblabs.rendering2D.DisplayObjectSceneLayer |
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All the renderers in this layer. |
| _renderers — Property, class com.pblabs.rendering2D.DisplayObjectScene |
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| renderKey — Property, class com.pblabs.rendering2D.DisplayObjectRenderer |
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Reference value used for sorting in some scenes. |
| renderPosition — Property, class com.pblabs.rendering2D.DisplayObjectRenderer |
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Where in the scene will this object be rendered?
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| repeatCount — Property, class com.pblabs.animation.Animator |
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The current number times the animation will be repeated. |
| report() — Static Method , class com.pblabs.engine.debug.Profiler |
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Dumps statistics to the log next time we reach bottom of stack. |
| Report(constraints:Array) — method, class Box2D.Dynamics.b2Island |
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| reporter — Property, class com.pblabs.engine.debug.LogEntry |
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The object that printed the message to the log. |
| reportMissingReferences() — method, class com.pblabs.engine.serialization.Serializer |
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Not all references are resolved immediately. |
| reportXMLPath(item:any) — method, class com.pblabs.engine.serialization.Serializer |
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Given an XML element, walk up its parent references and show the path
in the document, including any name attributes. |
| reprioritize(obj:com.pblabs.engine.core:IPrioritizable, newPriority:int) — method, class com.pblabs.engine.core.SimplePriorityQueue |
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Reprioritizes an item. |
| reset() — method, class com.pblabs.animation.Animator |
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Resets the animation to all the values it had before it started playing. |
| reset() — method, class com.pblabs.engine.entity.EntityComponent |
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This is called by an entity on all of its components any time a component
is added or removed. |
| reset() — method, interface com.pblabs.engine.entity.IEntityComponent |
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This is called by an entity on all of its components any time a component
is added or removed. |
| Reset() — method, class Box2D.Collision.b2Manifold |
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| Reset() — method, class Box2D.Collision.b2ManifoldPoint |
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| resize() — method, class com.pblabs.engine.debug.LogViewer |
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| resolveReferences() — method, class com.pblabs.engine.serialization.Serializer |
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| resource — Property, class com.pblabs.rendering2D.MovieClipRenderer |
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Loaded SWFResource
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| resource — Property, class com.pblabs.rendering2D.SpriteRenderer |
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Loaded ImageResource
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| Resource — class, package com.pblabs.engine.resource |
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A resource contains data for a specific type of game asset. |
| ResourceBinding — class, package com.pblabs.engine.mxml |
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The ResourceBinding class is meant to be used as an MXML tag to embed resources
in the project's resulting .swf file. |
| ResourceBundle — class, package com.pblabs.engine.resource |
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The resource bundle handles automatic loading and registering of embedded resources. |
| ResourceBundle() — Constructor, class com.pblabs.engine.resource.ResourceBundle |
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The constructor is where all of the magic happens. |
| resourceClass — Property, class com.pblabs.engine.mxml.ResourceBinding |
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The embed statement for the asset that is to be embedded. |
| ResourceEvent — class, package com.pblabs.engine.resource |
|
A ResourceEvent is an Event used by a Resource to dispatch load status information. |
| ResourceEvent(type:String, resource:com.pblabs.engine.resource:Resource, bubbles:Boolean, cancelable:Boolean) — Constructor, class com.pblabs.engine.resource.ResourceEvent |
| |
| resourceLoader — Property, class com.pblabs.engine.resource.Resource |
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The Loader object that was used to load this resource. |
| _resourceManager — Static Property, class com.pblabs.engine.PBE |
| |
| resourceManager — Static Property, class com.pblabs.engine.PBE |
|
Returns the ResourceManager instance. |
| ResourceManager — class, package com.pblabs.engine.resource |
|
The resource manager handles all tasks related to using asset files (images, xml, etc)
in a project. |
| resourceObject — Property, class com.pblabs.engine.resource.ResourceEvent |
|
The Resource associated with the event. |
| ResourceProviderBase — class, package com.pblabs.engine.resource.provider |
|
The ResourceProviderBase class can be extended to create a ResourceProvider
that will auto register with the ResourceManager
|
| ResourceProviderBase(registerProvider:Boolean) — Constructor, class com.pblabs.engine.resource.provider.ResourceProviderBase |
| |
| resources — Property, class com.pblabs.engine.resource.provider.ResourceProviderBase |
| |
| resourceType — Property, class com.pblabs.engine.mxml.ResourceBinding |
|
The Resource subclass that should be created for this asset. |
| restitution — Property, class Box2D.Collision.b2ContactPoint |
| |
| restitution — Property, class Box2D.Collision.Shapes.b2ShapeDef |
| |
| restitution — Property, class Box2D.Dynamics.Contacts.b2ContactConstraint |
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| restitution — Property, class com.pblabs.box2D.CollisionShape |
| |
| restrict — Property, class com.pblabs.engine.debug.LogViewer |
| |
| Result(point:Box2D.Dynamics.Contacts:b2ContactResult) — method, class Box2D.Dynamics.b2ContactListener |
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| Result(point:Box2D.Dynamics.Contacts:b2ContactResult) — method, class com.pblabs.box2D.ContactListener |
| |
| resume(key:any) — method, class br.com.stimuli.loading.BulkLoader |
| Resumes loading of the item. |
| _resume() — Static Method , class com.pblabs.engine.debug.Console |
| |
| resume() — method, interface com.pblabs.sound.ISoundHandle |
|
Resume playback paused with pause(). |
| resumeAll() — method, class br.com.stimuli.loading.BulkLoader |
| Resumes all loading operations that were stopped. |
| RESURRECTED — Static Property, class com.pblabs.components.basic.HealthEvent |
| |
| reverse() — method, class com.pblabs.animation.Animator |
|
Reverses the animation, effectively setting the start value to the target value and
the target value to the start value. |
| RIGHT — Constant Static Property, class com.pblabs.engine.core.InputKey |
| |
| RIGHT_BRACE — Constant Static Property, class com.adobe.serialization.json.JSONTokenType |
| |
| RIGHT_BRACKET — Constant Static Property, class com.adobe.serialization.json.JSONTokenType |
| |
| RIGHT_BRACKET — Constant Static Property, class com.pblabs.engine.core.InputKey |
| |
| rootCategory — Property, class com.pblabs.sound.SoundManager |
| |
| _rootGroup — Static Property, class com.pblabs.engine.PBE |
| |
| rootGroup — Static Property, class com.pblabs.engine.PBE |
|
The root group; all sets and groups should be ultimately owned by
this guy. |
| _rootPosition — Property, class com.pblabs.rendering2D.DisplayObjectScene |
| |
| _rootRotation — Property, class com.pblabs.rendering2D.DisplayObjectScene |
| |
| _rootSprite — Property, class com.pblabs.rendering2D.DisplayObjectScene |
| |
| _rootTransform — Property, class com.pblabs.rendering2D.DisplayObjectScene |
| |
| rotation — Property, class com.pblabs.box2D.Box2DSpatialComponent |
| |
| _rotation — Property, class com.pblabs.rendering2D.DisplayObjectRenderer |
| |
| rotation — Property, class com.pblabs.rendering2D.DisplayObjectRenderer |
|
Rotation in degrees, with 0 being Y+. |
| rotation — Property, class com.pblabs.rendering2D.DisplayObjectScene |
| |
| rotation — Property, interface com.pblabs.rendering2D.IMobileSpatialObject2D |
|
Rotation getter. |
| rotation — Property, interface com.pblabs.rendering2D.IScene2D |
|
Rotation in degrees about the center point of the scene. |
| rotation — Property, class com.pblabs.rendering2D.SimpleSpatialComponent |
| |
| _rotationOffset — Property, class com.pblabs.rendering2D.DisplayObjectRenderer |
| |
| rotationOffset — Property, class com.pblabs.rendering2D.DisplayObjectRenderer |
|
Rotation offset applied to the child DisplayObject. |
| rotationProperty — Property, class com.pblabs.rendering2D.DisplayObjectRenderer |
|
If set, rotation is gotten from this property every frame. |
| rotationSpeed — Property, class com.pblabs.rendering2D.Interpolated2DMoverComponent |
|
How quickly will we turn towards our goal heading?
|
| running — Property, class com.pblabs.animation.Tween |
|
Indicates that the tween is running
|
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| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |