| Package | com.pblabs.animation |
| Class | public class AnimatorType |
| Inheritance | AnimatorType Enumerable Object |
See also
| Property | Defined By | ||
|---|---|---|---|
| defaultType : Enumerable [override] [read-only]
This must be implemented by subclasses. | AnimatorType | ||
| typeMap : Dictionary [override] [read-only]
This must be implemented by subclasses. | AnimatorType | ||
| Constant | Defined By | ||
|---|---|---|---|
| LOOP_ANIMATION : AnimatorType [static]
The value to use for animations that should play once, and then start over. | AnimatorType | ||
| NO_ANIMATION : AnimatorType [static]
The value to use for animations that aren't currently animating. | AnimatorType | ||
| PING_PONG_ANIMATION : AnimatorType [static]
The value to use for animations that should play once, then reverse and animate back
to the start value. | AnimatorType | ||
| PLAY_ANIMATION_ONCE : AnimatorType [static]
The value to use for animations that should play once and then stop. | AnimatorType | ||
| defaultType | property |
defaultType:Enumerable [read-only] [override] This must be implemented by subclasses. It is the type to use when a string isn't found in the TypeMap.
public function get defaultType():Enumerable| typeMap | property |
typeMap:Dictionary [read-only] [override] This must be implemented by subclasses. It is a dictionary that maps the names of enumerable values to the instance of the enumerable they represent.
public function get typeMap():Dictionary| LOOP_ANIMATION | Constant |
public static const LOOP_ANIMATION:AnimatorTypeThe value to use for animations that should play once, and then start over.
| NO_ANIMATION | Constant |
public static const NO_ANIMATION:AnimatorTypeThe value to use for animations that aren't currently animating.
| PING_PONG_ANIMATION | Constant |
public static const PING_PONG_ANIMATION:AnimatorTypeThe value to use for animations that should play once, then reverse and animate back to the start value.
| PLAY_ANIMATION_ONCE | Constant |
public static const PLAY_ANIMATION_ONCE:AnimatorTypeThe value to use for animations that should play once and then stop.