| | Class | Description |
|---|
| | AnimationEvent |
Event type used by the Animator class to indicate when certain playback events have happened. |
| | Animator |
Class for animating between a start value and end value. |
| | AnimatorComponent |
Component for animating any value on its owner. |
| | AnimatorType |
An enumeration that holds all the possible values for a type of animation. |
| | FrameAnimator |
Class for spritesheet frameIndex animation ( from start frame number to end frame number )
|
| | PointAnimator |
Animator subclass for animating the flash.geom.Point class. |
| | Tween |
The Tween Class can be used to tween values of an object
or to tween a value of a PropertyReference
It support things like; looping tweens, pingpong tweens,
play count , play time and starting delay. |
| | TweenComponent |
The TweenComponent can be used to start tweens in an entity. |
| | TweenController | |