Classes
 ClassDescription
 AnimationEvent Event type used by the Animator class to indicate when certain playback events have happened.
 Animator Class for animating between a start value and end value.
 AnimatorComponent Component for animating any value on its owner.
 AnimatorType An enumeration that holds all the possible values for a type of animation.
 FrameAnimator Class for spritesheet frameIndex animation ( from start frame number to end frame number )
 PointAnimator Animator subclass for animating the flash.geom.Point class.
 Tween The Tween Class can be used to tween values of an object or to tween a value of a PropertyReference It support things like; looping tweens, pingpong tweens, play count , play time and starting delay.
 TweenComponent The TweenComponent can be used to start tweens in an entity.
 TweenController