| | Class | Description |
|---|
| | DataResource |
This is a Resource subclass for arbitrary data. |
| | ImageResource |
This is a Resource subclass for image data. |
| | MP3Resource |
Load Sounds from MP3s using Flash Player's built in MP3 loading code. |
| | Resource |
A resource contains data for a specific type of game asset. |
| | ResourceBundle |
The resource bundle handles automatic loading and registering of embedded resources. |
| | ResourceEvent |
A ResourceEvent is an Event used by a Resource to dispatch load status information. |
| | ResourceManager |
The resource manager handles all tasks related to using asset files (images, xml, etc)
in a project. |
| | SoundResource |
Parent class for any resources which provide Sound objects. |
| | SWFResource |
This is a Resource subclass for SWF files. |
| | XMLResource |
This is a Resource subclass for XML data. |